There are some issues with rendering. I have black reflections of everything extending beneath the ground
The movement is weird. Why am I sliding so much? And why is the turning inside the house different from outside (the outside way is the only usable way)
Hiding the tower selection is fine but having to hide HP and gold at the same time is not great.
The camera angle is too steep. Every time I lost it was because I didn't see the enemies. For that it would also be good to have a global health bar for your house
Picking up coins doesn't work very well. It seems to have a cooldown where I can't pick up all coins at the same time but need to run over them multiple times
I oneshot the first boss, not sure if that is intended.
The waves take too long to spawn, most of the time I'm waiting. Maybe make them dependant on the number of remaining enemies left so the next wave doesn't start while the previous is still around but make the timer shorter when everyone's dead.
I wasn't sure where I'm depositing the coins, so making it a bit clearer visually would be great
It would also be great to have a hotkey for restarting.
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This game needs some work.
The character is sliding like an ice skater. Even after death. It's hard to play this way.